

#ifndef _SHELL_RESEQUIPLIST_MESSAGE_H_
#define _SHELL_RESEQUIPLIST_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include "UpEquip.h"
//#include <vector>
using namespace std;

class ResEquipListMessage : public Message
{
	public:
	ResEquipListMessage();
	~ResEquipListMessage();
	void reset();
	ResEquipListMessage* clone();
	static const int _ID;
	//变化的装备
	vector<UpEquip*> upEquip;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
